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Call of Duty 5



PeZBOT UPDATE to Version 006p2    
Tuesday, June 17 2008 @ 09:44 PM CEST

Call of Duty 4 Mod + Mapping

PeZBOT UPDATE to Version 006p2



- Fixed waypoints for Killhouse and Broadcast. (added waypoints near spawn points so bots don't get lost, and fixed waypoints
that go through or too close to walls, trees etc..).
- Fixed "error dobj for xmodel 'body_mp_arab_regular_assault' has more than 128 bones (see console for details)". This was caused
by having more than one weapon attached to the body. All i did was put a return in the stow_on_back and stow_on_hip functions.

Known Bugs

- After several map rotations the server will fill up with ZMBI clients, this is a bug in the executable which
has not been fixed. I'm on the way to fixing it however it's very time consuming figuring it out.
- Bots will sometimes get stuck on the spot, it's like their threads get terminated and they just stand there.
- Bots will sometimes get caught inside dumpsters, and or other geometry, if this occurs, please take a screenshot
and send it to me at perry_hart@hotmail.com. It can probably be fixed by changing the waypoints around.

Download link latest version :

http://www.mariannedemooy.com/geeklog/html/staticpages/index.php/Call-of-Duty-4-Mod-Download



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