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<title>Call of Duty World At War News</title>
<link>http://www.mariannedemooy.com/geeklog/html/index.php?topic=Call-of-Duty-WaW-New/</link>
<description>Call of Duty: World At War News - Screenshots - Gametrailers - Demo- pictures - release date - WaW</description>
<language>en-gb</language>

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<title>E3 2008: Call of Duty: World at War Details Announced</title>
<link>http://www.mariannedemooy.com/geeklog/html/article.php/E3-2008-Call-of-Duty-World-at-War-</link>
<description>E3 2008: Call of Duty: World at War Details Announced 


Kiefer Sutherland confirmed to lend his voice, among other new facts.

Jack Bauer is going to war. Activision's Tuesday evening E3 media briefing offered up a wealth of new details about the upcoming shooter sequel Call of Duty: World at War, and chief among them was the revelation that actor Kiefer Sutherland would be lending his voice to the game. Best known for his work as the leading man for Fox's drama 24, Sutherland's proficiency at fighting terrorists may be stretched when he's faced with foes in World War II's Pacific Theater instead.




The new Pacific setting was called one of the &amp;quot;grittiest and most intense campaigns they've experienced&amp;quot; by presenter Mark Lamia, who added that the enemies players will meet &amp;quot;know no fear and show no mercy.&amp;quot;

New additions to the gameplay included bazookas, flame tanks and flamethrowers, which offer massive destructive potential at the risk of equally massive danger to your character – it's like walking around with a bomb strapped to your back.

Activision announced Treyarch's Call of Duty: World at War will feature vehicles in its multiplayer modes. Tanks were given as an example of the vehicles. The game will also include flamethrowers and flame tanks. 

Call of Duty: World at War is set to hit all major systems this November.</description>
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<title>Technical Facts about Call of Duty: World at War</title>
<link>http://www.mariannedemooy.com/geeklog/html/article.php/DX10-interview-Call-Duty-World-War</link>
<description>PC version CoD: World at War wont support DX10 !! 

An exclusive interview with Cesar Stastny, PC Lead on Call of Duty: World at War. 
He gave a first insight into the technical background of the action game.

by PCGH



PCGH: What will be the base technology of Call of Duty: World at War? Do you as a new developer write a brand new engine from scratch of do you reuse many parts of the technology of Call of Duty 4? Why do you decide program a new engine/modify the existing technology? 

Cesar Stastny: Treyarch has worked on various games during the last decade so we had our own engines, including the one on which all the Spiderman games were built. For Call of Duty: World at War, we chose the original Infinity Ward Call of Duty4: Modern Warfare engine as the base technology. Call of Duty 4 is widely considered the best cross platform game to date (Xbox 360/PS3/PC), so it is logical to consider its engine as the best next generation cross platform as well. We chose it for its excellent lighting and game scripting. We enhanced the existing Call of Duty 4 engine with visual improvements, new effects, cooperative multiplayer, as well as using Activision's proprietary DemonWare technology for online, lobbies, matchmaking on PC and PS3 platforms which do not come with the equivalent of Xbox Live.</description>
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<title>Call of Duty: World of War - PC Inside Look</title>
<link>http://www.mariannedemooy.com/geeklog/html/article.php/20080713161831658</link>
<description>Call of Duty: World of War - PC Inside Look 

by StrYdeR 





Longer Development Cycle

Unlike Call of Duty 3, Treyarch has a full 2 year development cycle on Call of Duty: World at War. Not having to juggle simultaneous development of a next-gen console title and a completely different last-gen console title within an already shortened development constraint (11 months) has provided Treyarch a capacity to focus their team effort to deliver an exciting feeling and impressive looking title.

Based on the Call of Duty 4 Game Engine

Expanding upon the engine used to power the hit game Call of Duty 4 allowed Treyarch the opportunity to play test their model very early on in development. This is great for multiple reasons, the most important being that anything that didn’t look or feel right during development was addressed early on in the project.

Accurate Core Scaling

High end PC owners rejoice, as your investment in quad core technology is about to pay off. An accurate scaling of core performance is one perk of the overhauled engine, so no longer will a dual core outperform your four core machine.

Increased Capacity of the Physics Engine

Some of the most impressive things I saw had to do with the direction that Treyarch has taken the physics processing in World at War. One of the things that I really enjoy about games is their ability to draw the player into them, and in my view it is the little things that make the realism more apparent. Treyarch Technical Director Dave King has worked on implementing and perfecting a number of new features, the least of which is an increased capacity of the physics engine within the game.</description>
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<title>Screenshots Call of Duty World at War</title>
<link>http://www.mariannedemooy.com/geeklog/html/article.php/Call-of-Duty-World-at-War-ships</link>
<description>Some more Call of Duty World at War Pictures





More Pictures click Read More</description>
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<title>Call of Duty: World at War available for pre-order !</title>
<link>http://www.mariannedemooy.com/geeklog/html/article.php/CoD-World-at-War-preorder-buy</link>
<description>Call of Duty: World at War available for pre-order !



A number of retailers have posted on their online sites that Call of Duty: World at War is now available for pre-ordering and will be shipped out on Novermber 11th, 2008. 

So far the US retailers are BestBuy, Wal-Mart, GameStop, and Amazon.com, The prices range from $39.99 (US dollars) to $59.99 depending on what system you will be using to play the game. For us PC gamers it's right in the middle at $49.99 (US). 

No news on the European release date for CoD: World at War.</description>
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<title>CoD: World at War McFarlane Toy Figurines</title>
<link>http://www.mariannedemooy.com/geeklog/html/article.php/CoD-World-at-War-McFarlane-Toys</link>
<description>CoD: World at War McFarlane Toy Figurines


Here's some cool news for you everything-Call of Duty fans. McFarlane has announced that they will produce four Call of Duty: World at War figurines.




McFarlane Toys announces a partnership with Activision to produce action figures for the upcoming video game Call of Duty®: World at War. The line is expected to hit store shelves in fall, 2008 and retail for around $10-15. 

Developed by Treyarch and built using the Call of Duty® 4: Modern Warfare™ engine, Call of Duty: World at War thrusts players into the ruthless and gritty chaos of WWII combat, challenging them to band together to survive the climactic battles of the South Pacific and European theaters that led to the demise of the Axis powers. Re-defining WWII by offering an uncensored experience with unique enemies and combat tactics, Call of Duty: World at War offers cooperative gameplay, a franchise first to enable players to fight together like never before. 

McFarlane Toys’ first series of highly detailed, game-accurate Call of Duty: World at War action figures will consist of four soldiers: 

* Marine Infantry, Battle of Peleliu - Includes M1 Garand rifle and M1 bayonet 

* Marine Corps with Flamethrower, Battle of Peleliu - Includes M2-2 flamethrower with removable flame, and M1911A1 pistol &amp;amp; holster 

* Marine Corps with Machine Gun, Battle of Okinawa - Includes M-1928A1 machine gun w/20 round magazine and M1911A1 pistol &amp;amp; holster 

* British Special Ops, Battle for the Roer Triangle - Includes Mark II Sten gun</description>
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<title>Screenshots Call of Duty World at War - Airplanes</title>
<link>http://www.mariannedemooy.com/geeklog/html/article.php/Screenshots-CoD-World-at-War-planes</link>
<description>Screenshots Call of Duty World at War - Airplanes</description>
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<title>Screenshots Call of Duty World at War - Berlin</title>
<link>http://www.mariannedemooy.com/geeklog/html/article.php/Screenshots-CoD-World-at-War-waw</link>
<description>Call of Duty: World at War - Pictures








Click Read More for more Berlin pictures</description>
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<title>Call of Duty: World at War Goes Mobile</title>
<link>http://www.mariannedemooy.com/geeklog/html/article.php/Call-Duty-World-at-War-Mobile-phone</link>
<description>Call of Duty: World at War Goes Mobile





Glu Mobile gets the Call of Duty: World at War license for developing and publishing the mobile version of the game.

Glu Mobile today announced an agreement with Activision for developing and publishing the mobile version of Call of Duty: World at War . The Glu mobile version of the game will be scheduled for deployment to consumers on major wireless carriers around the world.</description>
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<title>Treyarch Community Day by Alex “Sparks”</title>
<link>http://www.mariannedemooy.com/geeklog/html/article.php/Treyarch-Community-Day-Sparks-waw</link>
<description>Treyarch Community Day by Alex “Sparks”




- Please remember all information mentioned regarding Call of Duty: World At War are from demo levels/footage shown to us which are subject to change in the final product. -


- Arriving At Treyarch

Upon arriving at Treyach, we were all guided to a meeting/cinema room where we were introduced to Mark Lamia (Treyarch Studio Head), Noah Heller (Activision Senior Producer), and Rich Farrelly (Treyarch Creative Director).

After a brief introduction by each, Mark Lamia began telling us about their goals with this new title. Mark said the team’s goal is to step up and create a Call of Duty like no other. He hopes they can show the community they’ve got what it takes to make a memorable game. He acknowledged that the PC community might be a little concerned since Call of Duty 3 wasn’t for the PC, but he says the team plans on interacting with and supporting the various platform communities in the future when they get their own forums up and more info on the game comes out.

Mark sounded really passionate about Call of Duty: World At War, and for the entire studio tour that followed he was with us every step of the way and answering most of the questions that came up directed at the various developers we met. If he hadn’t been introduced as the President of Treyarch I could have been easily fooled he was a Designer of some sort. It was great to see a development studio’s president not only take time out of his day to give the tour but to also know so much technical behind-the-scenes information about the game being worked on, it showed a good sig

After Mark’s speech, they loaded up Call of Duty: World At War.</description>
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<title>Interview - CoD: World at War - Noah Heller &amp;amp; Rich Farrelly</title>
<link>http://www.mariannedemooy.com/geeklog/html/article.php/CoD-World-at-War-Interview</link>
<description>Interview - CoD: World at War - Noah Heller &amp;amp; Rich Farrelly - Treyarch


Call of Duty: World at War is due out for Xbox 360, PS3, PC and Wii this Autumn.



Infinity Ward's Call of Duty 4: Modern Warfare has sold more copies than Halo 3. It sits atop the most played list on Xbox LIVE like an invulnerable king perched on a throne. It was, for many of you, 2007's Game of the Year (not us though, but it was close). It raised the FPS bar, a bar many developers have failed to reach since. And now the time has come for the next game in the multi-million selling series. 

This time though we're going back to WW2, there's a four-player co-op campaign, vehicles in multiplayer and CoD3 developer Treyarch is in control. We sat down with senior producer Noah Heller and creative lead Rich Farrelly to get the first details on the game and find out why there will never be a numbered Call of Duty game ever again.




- There was a lot of speculation about going back to WW2. When do you think games will be done with a WW2 setting?

Noah Heller: It's going to be a long time before WW2 is done. It's about whether you can tell new stories and whether you can present something in a contemporary new fashion. The player doesn't want the same old thing. If you deliver that he shouldn't buy it any more than he shouldn't buy a repeat police drama or a Grand Theft Auto game set in the same place every time. People wouldn't play that. The challenge to us, because we knew we wanted to make a WW2 game, was to present something that was new.

Rich Farrelly: For instance, with Call of Duty 4: Modern Warfare, arguably there were a lot of modern warfare games out there when they came out, but what they did was they came out to market and they redefined it. They said: 'OK, we know what the content is, we're going to restructure what is expected from this genre.' And that's what we want to do with the WW2 genre. We wanted to press the reset button. We want to say: 'OK, this is not the WW2 game you're used to seeing. This is something new. Yes you may have seen some of these locations before but this is nothing like you've ever played.'</description>
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<title>World at War trailer to debut via XBL this weekend !</title>
<link>http://www.mariannedemooy.com/geeklog/html/article.php/World-at-War-trailer-XBL-june-cod</link>
<description>CoD: World at War trailer to debut via XBL this weekend. 

Beginning Saturday, June 21st and will be available until Sunday, June 22nd. 




Call of Duty fanboys be prepared to get your Xbox Live downloading fingers ready this weekend, because Activision is set to premiere a brand new Call of Duty: World at War trailer via Xbox Live this weekend.

A new World at War game trailer will be available for download exclusively from the Xbox Live Marketplace beginning Saturday, June 21st and will be available until Sunday, June 22nd. So, we advise hopping on the XBLM sometime during your ritualistic Saturday morning cartoon viewing and Lucky Charms eating to download the latest glimpse at what Acti has planned for the CoD franchise. Here's to hoping World at War knocks our socks, shoes and pants off.</description>
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<title>Call of Duty : World at War Trailer</title>
<link>http://www.mariannedemooy.com/geeklog/html/article.php/Call-of-Duty-World-at-War-Trailer-news</link>
<description>Call of Duty: World at War Trailer on Xbox LIVE Marketplace Next Week !

Video premiere this Wednesday on Xbox LIVE Marketplace

Microsoft today announced that the first trailer for Call of Duty: World at War will be premiered via Xbox LIVE Marketplace on June 21-June 22. 

In the works at Treyarch Invention, the studio which developed Call of Duty 2: Big Red One and Call of Duty 3, Call of Duty: World at War will take place in the Pacific theatre (and partially in Russia's advance into Berlin). For the first time in Call of Duty's campaign 4-player co-op is supported over Xbox Live - and it supports meta game perks as in CoD4's online mode. 

Scheduled to hit the store shelves during Activision 2009 fiscal year, which ends March 31, 2009. Call of Duty: World at War will be available for PC, Xbox 360, PS3 and DS, as well as for Wii and PS2.



Press release : 

“The next Call of Duty® revealed! Watch the premiere of the worldwide reveal trailer for Call of Duty®: World at War only on Xbox LIVE Marketplace June 21-June 22.

Call of Duty®: World at War redefines WWII, challenging players to survive the most harrowing and climactic battles of the Pacific and European theaters.”


More Call of Duty: World At War News you can find here :

http://www.mariannedemooy.com/geeklog/html/index.php?topic=Call-of-Duty-WaW-New</description>
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<title>Rumour : Gametrailer of Call of Duty : World at War will be launched on 23rd June</title>
<link>http://www.mariannedemooy.com/geeklog/html/article.php/Gametrailer-CoD5-June-2008-rumour</link>
<description>It is popping up more and more now.... the rumour that the first Gametrailer of Call of Duty 5 : World at War will be launched on 23rd June.

If it is a true fact ??  We dont know.  :)

Activision didnt make an official statement.</description>
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<title>Details about Call of Duty  : World at War</title>
<link>http://www.mariannedemooy.com/geeklog/html/article.php/Call-of-Duty-5-vehicles-weapons-MP</link>
<description>Details about CoD: World at War are now slowly emerging. 


Thanks to Xbox 360: The Offical Magazine we now know that Treyarch will in fact be making this game as rumours had foretold. This may make a lot of you players out there anxious as their release of Call of Duty 3 was lackluster compared to the latest Call of Duty 4 release but there is no need to worry. Unlike the 11 month deadline that Treyarch had to get CoD3 out they will have had two years to work on the upcoming title. 

Speaking of titles, as you may have guessed by the title of this news report, the Call of Duty series will be moving away from the numbers in it's titles as #5 will be set to be called World at War. 

Now the stage must be set. Where and when will the action take place? As rumoured the action will indeed take place in the World War 2 time frame, specifically focusing on the Pacific theatre of war between the Americans and Japanese. You'll also get to see action between the Russians and Germans as Russia advances on Berlin. 

There will be lots of new additions to the series through this release: 


CoD4 engine will be used: To keep things fluid and the gameplay environments will be more destructible 


Vehicles: Be prepared for all out war with a multitude of WWII vehicles to use 


Extreme AI:Get prepared to battle the enemy like never before with the Japanese set to be as aggressive as ever performing flanking moves, setting traps, hiding in trees and in the ground (yes i said IN the ground) 


New Weapons: Be prepared to use a flamethrower to flush enemies out of bunkers and set the grass and trees on fire (WooHoo) 


Multiplayer staying: The MP mode of play will remain with the addition of new vehicles. Players will also have the chance to upgrade their perks through the new leader system which rewards you for staying close to your leader in game. 


Co-op mode: Will feature a split screen for two players and online co-op for four players.</description>
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<title>First Call of Duty: World At War Details Revealed</title>
<link>http://www.mariannedemooy.com/geeklog/html/article.php/Call-of-Duty-5-World-At-War-News</link>
<description>First Call of Duty: World At War Details Revealed



  


Call of Duty: World at War will utilise the Call of Duty 4 engine but the developer has also added various enhancments, such as the ability the burn down buildings and foliage.  The game takes place primarily in the pacific, with the US forces fighting Imperial Japan.  Frank Kearsy, military advisor and Gulf War Veteran, has made sure that the way the Japanse fight is both tenacious and shocking.

You’ll also be fighting as the Russians, who are invading Germany.  With the Nazi forces on the back foot they will start fighting even more ferociously in an attempt to defend their strongholds such as in Berlin.  There is also a new party system that will allow the leader to issue commands to his troops in single player.

Mutliplayer perks are also back, including some of the favorites from Call of Duty 4, but there will also be new ones that better suit the time period.  The game also features new weapons for the series, such as the flamethrower, which according to OXM, can melt the skin off of your enemies and set ablaze grass and wooden buildings.  You are also able to shoot throw materials depending on the strength of the material.

Treyarch is promising that this new insentient element of Call of Duty will be the darkest one yet and are dedicated to making the best game they can.  They have had two years of development time, rather than the 11 months they had for Call of Duty 3.  And this time they have specific teams working on all the different versions, with the Xbox 360 version acting as the lead.




More Call of Duty: World At War News you can find here :

http://www.mariannedemooy.com/geeklog/html/index.php?topic=Call-of-Duty-WaW-New</description>
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<title>First Screenshots - Call of Duty : World at War</title>
<link>http://www.mariannedemooy.com/geeklog/html/article.php/Call-of-Duty-5-Screenshots-pictures</link>
<description>Call of Duty : World at War screenshots/scans



And this time Treyarch has specific teams working on all the different versions, with the Xbox 360 version acting as the lead.</description>
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<title>Call of Duty: World At War - News and Information</title>
<link>http://www.mariannedemooy.com/geeklog/html/article.php/Call-of-Duty-5-News-Information</link>
<description>Call of Duty: World At War - News




New Call of Duty: World At War details and information have been revealed regarding the next Call of Duty. The name given to the fifth game is Call of Duty: World at War.

This months issue of the gamesTM magazine have revealed more information. 
The magazine says:

“Right, apparently it’s going to be grittier, as gritty as ANY game out there to quote. The enemy will be scarier and use new tactics.”

“There will be co-op for the first time in a Call of Duty. Also there will be vehicles and squad-based elements to the multiplayer.”

“The opening scene of the first level we are shown is a Japanese commander stubbing a cigarette out in the eye of a prisoner before slitting his throat - the blood splatters and dribbles down the side of the tent you are being held in. He turns towards you to deal out the same treatment but help arrives just in time. Cue a daring level-long escape.”

How nasty does that sound! But overall Call of Duty: World At War sounds good with the use of vehicles and co-op for the first time. It sounds as if its moving into the Battlefield vision. Guess we will see more in the coming weeks or months.

More Call of Duty: World At War News you can find here :

http://www.mariannedemooy.com/geeklog/html/index.php?topic=Call-of-Duty-WaW-New</description>
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<title>Again Call of Duty: World At War details leaked...</title>
<link>http://www.mariannedemooy.com/geeklog/html/article.php/Call-of-Duty-5-news-details</link>
<description>Call of Duty: World At War details leaked

by: Kincaid


Rumour and speculation are rife that Call of Duty 5 is not only playable, but already going through the qualify assurance phase.



Previously it got reported that Call of Duty: World At War will be released on no less that six platforms. However, according to inside sources, Infinity Ward won't be working on the title. Instead, Call of Duty 3 developer Treyarch will be working on the game, as previously hinted last December. 

The game is also going to be set in the Pacific theatre of World War II according to the same sources and reputed to be using the same game engine as Call of Duty 4. 

Apparently it will only be a 'matter of time' before we see a demo suggesting the game could be released well before March 2009 as previously indicated.</description>
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<title>Call of Duty: World At War unveiled for six platforms</title>
<link>http://www.mariannedemooy.com/geeklog/html/article.php/Call-of-Duty-5-six-platforms-pc-console</link>
<description>Call of Duty: World At War unveiled for six platforms

by: Kincaid


Following the announcement of record revenue last year, Activision has confirmed that Call of Duty: World At War will be released in the fourth quarter of the current financial year, ending 31 March 2009.



Activision CEO of Publishing, Mike Griffith said: 


We’ll launch on all four platforms we’ve participated on in fiscal [year] 2008.

The game will be released on Xbox 360, PlayStation 3, PC, and Nintendo DS whilst Griffith confirmed that the game will also launch on the PlayStation 2 and the Wii. 
He added: 


We’ll bring the intensity of the recent Call of Duty: Modern Warfare title to a new military theater to engage our significantly larger user base which nearly doubled last year as new users came into the franchise.

We previously reported that Call of Duty: World At War was going to be set in the Pacific Campaign of World War II. However the publisher did not say whether Call of Duty series creator Infinity Ward or Call of Duty 3 developer Treyarch was responsible for the project.</description>
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<title>Treyarch Corporation - Video Game Developer</title>
<link>http://www.mariannedemooy.com/geeklog/html/article.php/Treyarch-video-game-developer-waw</link>
<description>Treyarch Corporation - Call of Duty: World at War Developer

Treyarch Corporation is a video game developer that was founded in 1996 by Peter Akemann and Do&amp;amp;#287;an Köslü (né Don Likeness), and acquired by Activision in 2001. It is located in Santa Monica, California.

In 2005, Gray Matter Interactive was merged into Treyarch.

www.treyarch.com</description>
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